Some new things in this alpha:
- finally started some development after months of inactivity due to moving and getting up to speed in my new job
- made the circles around objectives less jagged. I am thinking of dumping circle all together and use some icon instead. It really does not matter that much that spawn and control points have defined size to the player.
- fixed bugs related to crashing and firing of weapons
- optimised AI and collisions some what.
- texture pre loader for the system view
Looking forward to next Alpha?